We signed up early for this event because it sounded so cool: Science, Technology, Engineering, Art. and Math in one awesome carnival event. Unfortunately, it was pricey and yet lacked much in the way of actual learning. There were a few exceptions and some fun things to do, but overall it was super disappointing, demonstrating excellence in marketing rather than excellence in STEAM learning. It even promoted new cartoons and a new movie, which seems the antithesis of getting out there and doing some hands-on learning. The girls came up with a new acromyn meaning on the way home, "Systematically Taking Everyone's Available Money." Sigh....
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G trying virtual reality technology |
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Probably the best actual learning event: a cool robot demonstration from UCLA students |
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K trying a system that helps you learn how to play the guitar |
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Despite our overall disappointment, given the choice we'd do it again, if only to see Jeremy, K's favorite teacher (Shakespeare) of all time. He's (obviously) multi-talented and used to motivate the kids to learn lines by promising to balance a chair on his nose... |
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A fun slack line. But learning? |
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Again, super fun and a neat photograph of G navigating a course bounded by bright rubber bands stretched across it. Useful should you need gymnastics to break into a high-security bank? That's all I could think of in terms of relevance... looks like a scene from "Leverage." |
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